

- TALE OF TWO WASTELANDS FALLOUT 3 MODS MOD
- TALE OF TWO WASTELANDS FALLOUT 3 MODS FULL
- TALE OF TWO WASTELANDS FALLOUT 3 MODS MODS
It does not use any ammunition, either, however in order to be able to fire it you must currently be suffering from Critical radiation poisoning or higher. It deals damage and irradiates the target, making it a powerful weapon. Autumn's desk in Raven RockĪtom's Judgement uses the weapon model from the Molecular Compression Ray and is a gun that will now be wielded by every member of the Children of Atom in Fallout 3's Capital Wasteland.

There is also a unique, rapid-fire version called Acceptable Overkill that can be found on Col. The Fallout 4 Laser Pistol - Or UP77 Laser Pistol as it is known in game, is another weapon that can be found wielded by various NPCs throughout both wastelands. As well as this, a Schematic can be found in the Super Duper Mart, and Violet the fiend has a unique Pipe Rifle in her possession! Pipe Rifle - Pipe Rifles, one of the most common weapons in Fallout 4, are now in the Mojave and DC too! They can be found being wielded by various NPCs. It uses it's own unique Red Alien Power Cells, which can be obtained periodically from Sally, looted from the same corpse on which you found the Red Blaster, and reloaded from old Red Alien Power Cells. One can be found in the BoS Safehouse, and many more can be found being sold by the Brotherhood Quartermasters or being wielded by Brotherhood or Enclave soldiers.įallout 1 Alien Blaster, or Red Alien Blaster as it is known in game, is a unique alien weapon found being used by an alien aboard the Bridge during the end of Mothership Zeta. HK 元0 Gating Laser is a Gatling Laser variant based on the Gatling Laser from Fallout 1. This weapon is extremely powerful and thus rather difficult to obtain, you must destroy the Brotherhood during the final quest of Broken Steel, and it can be found in the weapons vault that is made available once the citadel has been destroyed.
TALE OF TWO WASTELANDS FALLOUT 3 MODS MOD
The new icons I created were created using resources from Consistent Pip-Boy Icons, and thus that mod is a soft requirement if you want the icons to display correctly. Many weapons and armors featured have brand new icons created by me, all non-unique weapons and armors are scattered around the Wasteland using Leveled List Integration in a non-intrusive way, minimizing mod conflicts.
TALE OF TWO WASTELANDS FALLOUT 3 MODS FULL
The links will be provided with each item - full credit for the assets naturally goes to the original creators - thank you for contributing to this mod! If any creators of the resources used are unhappy with their resources inclusion in this mod for any reason, I urge you to get in contact with me and I shall remove your items from the mod as soon as I can.
TALE OF TWO WASTELANDS FALLOUT 3 MODS MODS
I reached out to the appropriate mod authors to gain appropriate permissions for those that come from mods that are not resources or open use. A large number of the assets used for the new items and creatures are taken from modders resources or mods with open permissions. The following is a list of everything this mod does (so far!).

I was particularly inspired by the perks and traits of the classic Fallouts, and intend to find ways to bring even more classic perks/traits into this mod in future updates.

A Tale of Two Wastelands-Based Content Enhancement mod, featuring new weapons, armor, enemies and perks, all seamlessly integreated into the game world, as well as a plethora of gameplay tweaks and changes, for the optimal gameplay experience! This mod requires TTW & JIP LN NVSEĮverything introduced aims to be wholly Lore-Friendly, with a specific emphasis on including content from games both before and after 3/New Vegas into this game.
